Wieder ist ein Semester vorbei und wieder ist dabei etwas herausgekommen. In diesem Fall handelt es sich um eine etwas längere Beschreibung der ersten Projektphase.
Dienstag, 18. September 2012
Samstag, 8. September 2012
IMHO: Why is nearly nobody using Unigine - comments by me
EDIT (20200410): Free Community Edition is out!
https://developer.unigine.com/en/devlog/20200410-unigine-2.11
https://unigine.com/products/community/advantages/
https://developer.unigine.com/en/devlog/20200410-unigine-2.11
https://unigine.com/products/community/advantages/
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Posts (Atom)
[Review/Critic] UDock X - 13,3" LapDock
The UDock X - 13.3" LapDock is a combination of touch display, keyboard, touch-pad and battery. It can be used as an extension of vari...
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Debugging Java with IntelliJ IDEA or VSCodium and its Java plugins ( Debugger for Java , Language Support for Java(TM) by Red Hat ) is ki...
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The Blender Game Engine can make use of shader written in GLSL. In the standard version you can easily use vertex and fragment shader for yo...